{"id":7,"date":"2025-12-20T22:12:08","date_gmt":"2025-12-20T22:12:08","guid":{"rendered":"https:\/\/trektu.com\/info\/?page_id=7"},"modified":"2025-12-26T04:01:20","modified_gmt":"2025-12-26T04:01:20","slug":"trektu-release-notes","status":"publish","type":"page","link":"https:\/\/trektu.com\/info\/trektu-release-notes\/","title":{"rendered":"Release Notes"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\"><strong>Trektu\u2122 Version 5.1.1<\/strong><\/h2>\n\n\n\n<p><em>December 25, 2025<\/em><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Bug Fix<\/strong><\/h3>\n\n\n\n<p><strong>\ud83c\udfaf Improved Puzzle Quality<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fixed issue where puzzles could generate with tight clusters of squares<\/li>\n\n\n\n<li>Increased minimum distance requirement between START and END (6 squares, up from 4)<\/li>\n\n\n\n<li>Added validation to ensure paths spread across more of the grid<\/li>\n\n\n\n<li>Puzzles now require better spatial reasoning and are more visually interesting<\/li>\n<\/ul>\n\n\n\n<p><strong>Technical Details:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Paths must now cover at least 5 rows\/columns combined to prevent bunching<\/li>\n\n\n\n<li>Uses same December 21 cutoff as v5.1 &#8211; older puzzles unchanged<\/li>\n<\/ul>\n\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Trektu\u2122 Version 5.1<\/strong><\/h3>\n\n\n\n<p><em>December 20, 2025<\/em><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>What&#8217;s New<\/strong><\/h3>\n\n\n\n<p><strong>Analytics<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Added tracking to understand how players engage with the game<\/li>\n\n\n\n<li>Helps us see which puzzles are too hard or too easy<\/li>\n<\/ul>\n\n\n\n<p><strong>Better Feedback<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Colored feedback now shows for 3 seconds (up from 1.5s)<\/li>\n\n\n\n<li>More time to see which squares were right or wrong<\/li>\n<\/ul>\n\n\n\n<p><strong>Progress Saving<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Game now saves your progress automatically<\/li>\n\n\n\n<li>Refresh the page mid-game without losing your attempts<\/li>\n<\/ul>\n\n\n\n<p><strong>Clearer Puzzles (Starting Dec 21)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>New puzzles will have only one valid 7th move<\/li>\n\n\n\n<li>Makes solutions less ambiguous<\/li>\n\n\n\n<li>Old puzzles stay the same to avoid confusion<\/li>\n<\/ul>\n\n\n\n<p><strong>\ud83d\udd17 Footer Link<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Added &#8220;Learn more&#8221; link for game info and tips<\/li>\n<\/ul>\n\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Version 5.0<\/strong> (Polish &amp; Refinement)<\/h3>\n\n\n\n<p><em>Production Ready<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Updated statistics labels (&#8220;Win Distribution&#8221; instead of &#8220;Guess Distribution&#8221;)<\/li>\n\n\n\n<li>Improved mobile responsiveness<\/li>\n\n\n\n<li>Enhanced visual feedback timing<\/li>\n\n\n\n<li>Refined stats display with stacked labels for compact layout<\/li>\n\n\n\n<li>Bug fixes and performance improvements<\/li>\n\n\n\n<li>Established standard versioning convention<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Version 4.0<\/strong> (Puzzle Generation Improvements)<\/h3>\n\n\n\n<p><em>Better Daily Puzzles<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Implemented seeded random number generator for true deterministic puzzles<\/li>\n\n\n\n<li>All players worldwide now get identical daily puzzle<\/li>\n\n\n\n<li>Manhattan distance optimization (4-10 range for better difficulty)<\/li>\n\n\n\n<li>Improved path validation to ensure no diagonal moves<\/li>\n\n\n\n<li>Enhanced puzzle variety with minimum 3 different move types<\/li>\n\n\n\n<li>Fallback puzzle system for generation failures<\/li>\n\n\n\n<li>Fixed cross-device consistency issues<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Version 3.0<\/strong> (Attempted &#8211; Abandoned)<\/h3>\n\n\n\n<p><em>Too Complex<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Experimental features that made gameplay too complicated<\/li>\n\n\n\n<li>Version was scrapped and reverted to V2 foundation<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Version 2.0<\/strong> (UX Overhaul)<\/h3>\n\n\n\n<p><em>Streamlined Experience<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Removed complex move arrangement modules<\/li>\n\n\n\n<li>Simplified feedback system to green-only (correct position)<\/li>\n\n\n\n<li>Added feedback dots in corner of grid squares<\/li>\n\n\n\n<li>Dark gray selected squares for better visibility<\/li>\n\n\n\n<li>Improved adjacency validation (no diagonals)<\/li>\n\n\n\n<li>Enhanced &#8220;How to Play&#8221; instructions<\/li>\n\n\n\n<li>Refined statistics display with guess distribution<\/li>\n\n\n\n<li>Added &#8220;\u00a9 2025. All Rights Reserved.&#8221; footer<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Version 1.0<\/strong> (Initial Release)<\/h3>\n\n\n\n<p><em>The Foundation<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Launch of daily puzzle game concept<\/li>\n\n\n\n<li>6\u00d76 grid with START and END positions<\/li>\n\n\n\n<li>7-move path puzzle mechanic (8th position must touch END)<\/li>\n\n\n\n<li>Basic click-to-select interface<\/li>\n\n\n\n<li>5 attempts per puzzle<\/li>\n\n\n\n<li>Daily puzzle rotation with deterministic generation<\/li>\n\n\n\n<li>Basic statistics tracking<\/li>\n\n\n\n<li>Share functionality (Twitter, Facebook, Clipboard)<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Trektu\u2122 Version 5.1.1 December 25, 2025 Bug Fix \ud83c\udfaf Improved Puzzle Quality Technical Details: Trektu\u2122 Version 5.1 December 20, 2025 What&#8217;s New Analytics Better Feedback Progress Saving Clearer Puzzles (Starting Dec 21) \ud83d\udd17 Footer Link Version 5.0 (Polish &amp; Refinement) Production Ready Version 4.0 (Puzzle Generation Improvements) Better Daily Puzzles Version 3.0 (Attempted &#8211; Abandoned) [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-7","page","type-page","status-publish","hentry"],"_hostinger_reach_plugin_has_subscription_block":false,"_hostinger_reach_plugin_is_elementor":false,"_links":{"self":[{"href":"https:\/\/trektu.com\/info\/wp-json\/wp\/v2\/pages\/7","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/trektu.com\/info\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/trektu.com\/info\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/trektu.com\/info\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/trektu.com\/info\/wp-json\/wp\/v2\/comments?post=7"}],"version-history":[{"count":4,"href":"https:\/\/trektu.com\/info\/wp-json\/wp\/v2\/pages\/7\/revisions"}],"predecessor-version":[{"id":21,"href":"https:\/\/trektu.com\/info\/wp-json\/wp\/v2\/pages\/7\/revisions\/21"}],"wp:attachment":[{"href":"https:\/\/trektu.com\/info\/wp-json\/wp\/v2\/media?parent=7"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}